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MM
2005
ACM
103views Multimedia» more  MM 2005»
14 years 2 months ago
Simulated virtual market place by using voiscape communication medium
We are developing a new voice communication medium called voiscape. Voiscape enables natural and seamless bi-directional voice communication by using sound to create a virtual sou...
Yasusi Kanada
MM
2005
ACM
171views Multimedia» more  MM 2005»
14 years 2 months ago
Semantic manifold learning for image retrieval
Learning the user’s semantics for CBIR involves two different sources of information: the similarity relations entailed by the content-based features, and the relevance relatio...
Yen-Yu Lin, Tyng-Luh Liu, Hwann-Tzong Chen
MM
2005
ACM
169views Multimedia» more  MM 2005»
14 years 2 months ago
An ambient intelligence platform for physical play
This paper describes an ambient intelligent prototype known as socio-ec(h)o. socio-ec(h)o explores the design and implementation of a system for sensing and display, user modeling...
Ron Wakkary, Marek Hatala, Robb Lovell, Milena Dro...
MSWIM
2005
ACM
14 years 2 months ago
Sensor-assisted wi-fi indoor location system for adapting to environmental dynamics
Wi-Fi based indoor location systems have been shown to be both cost-effective and accurate, since they can attain meter-level positioning accuracy by using existing Wi-Fi infrastr...
Yi-Chao Chen, Ji-Rung Chiang, Hao-Hua Chu, Polly H...
NETGAMES
2005
ACM
14 years 2 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...