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ECCV
2008
Springer
14 years 8 months ago
Semidefinite Programming Heuristics for Surface Reconstruction Ambiguities
We consider the problem of reconstructing a smooth surface under constraints that have discrete ambiguities. These problems arise in areas such as shape from texture, shape from sh...
Ady Ecker, Allan D. Jepson, Kiriakos N. Kutulakos
ICIP
2005
IEEE
14 years 10 days ago
3D face recognition using passive stereo vision
— This paper proposes a face recognition system that uses (i) passive stereo vision to capture three-dimensional (3D) facial information and (ii) 3D matching using a simple ICP (...
Naohode Uchida, Takuma Shibahara, Takafumi Aoki, H...
ISVC
2010
Springer
13 years 7 months ago
Modified Region Growing for Stereo of Slant and Textureless Surfaces
In this paper, we present an algorithm for estimating disparity for images containing large textureless regions. We propose a fast and efficient region growing algorithm for estima...
Rohith MV, Gowri Somanath, Chandra Kambhamettu, Ca...
BIOSYSTEMS
2007
92views more  BIOSYSTEMS 2007»
13 years 6 months ago
A phase-based stereo vision system-on-a-chip
A simple and fast technique for depth estimation based on phase measurement has been adopted for the implementation of a real-time stereo system with sub-pixel resolution on an FP...
Javier Díaz, Eduardo Ros, Silvio P. Sabatin...
JWSCG
2011
256views more  JWSCG 2011»
12 years 9 months ago
Accurate Real-Time Multi-Camera Stereo-Matching on the GPU for 3D Reconstruction
Using multi-camera matching techniques for 3d reconstruction there is usually the trade-off between the quality of the computed depth map and the speed of the computations. Wherea...
Klaus Denker, Georg Umlauf