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SAC
2009
ACM
14 years 8 days ago
Aspect-oriented procedural content engineering for game design
Generally progressive procedural content in the context of 3D scene rendering is expressed as recursive functions where a finer level of detail gets computed on demand. Typical e...
Walter Cazzola, Diego Colombo, Duncan Harrison
SIGMOD
1999
ACM
99views Database» more  SIGMOD 1999»
13 years 12 months ago
Belief Reasoning in MLS Deductive Databases
It is envisaged that the application of the multilevel security (MLS) scheme will enhance exibility and e ectiveness of authorization policies in shared enterprise databases and w...
Hasan M. Jamil
ICALP
1998
Springer
13 years 11 months ago
Deciding Bisimulation-Like Equivalences with Finite-State Processes
We show that characteristic formulae for nite-state systems up to bisimulationlike equivalences (e.g., strong and weak bisimilarity) can be given in the simple branching-time temp...
Petr Jancar, Antonín Kucera, Richard Mayr
SAC
1997
ACM
13 years 11 months ago
The RasDaMan approach to multidimensional database management
Multidimensional discrete data (MDD), i.e., arrays of arbitrary size, dimension, and base type, are receiving growing attention among the database community. MDD occur in a variet...
Peter Baumann, Paula Furtado, Roland Ritsch, Norbe...
HICSS
1996
IEEE
74views Biometrics» more  HICSS 1996»
13 years 11 months ago
Querying Structured Hyperdocuments
In this paper, we present a document model which integrates the logical structure and hypertext link structure of hyperdocuments in order to manage structured documents with hyper...
Yong Kyu Lee, Seong-Joon Yoo, Kyoungro Yoon, P. Br...