Sciweavers

609 search results - page 17 / 122
» Subsurface Texture Mapping
Sort
View
SIGGRAPH
1998
ACM
13 years 11 months ago
Non-distorted Texture Mapping for Sheared Triangulated Meshes
This article introduces new techniques for non-distorted texture mapping on complex triangulated meshes. Texture coordinates are assigned to the vertices of the triangulation by u...
Bruno Lévy, Jean-Laurent Mallet
CVPR
2007
IEEE
14 years 9 months ago
Automatic texture mapping on real 3D model
We propose a full automatic technique to project virtual texture on a real textureless 3D object. Our sytem is composed of cameras and projector and are used to determine the pose...
Molinier Thierry, David Fofi, Patrick Gorria, Joaq...
CGF
2008
136views more  CGF 2008»
13 years 7 months ago
Floating Textures
We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...
ICPR
2008
IEEE
14 years 8 months ago
Locally invariant texture analysis from the topographic map
In this paper, we present a set of texture features that are locally invariant to similarity or affinity. The proposed indexing scheme relies on the topographic map, a shape-based...
Gui-Song Xia, Julie Delon, Yann Gousseau
CAIP
2005
Springer
152views Image Analysis» more  CAIP 2005»
14 years 28 days ago
Face Modeling and Adaptive Texture Mapping for Model Based Video Coding
3D facial synthesis has been frequently used in model based video coding applications and became popular in various multimedia applications. In this paper a 3D face model, its adap...
Kamil Yurtkan, Hamit Soyel, Hasan Demirel, Hü...