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TVCG
2012
184views Hardware» more  TVCG 2012»
12 years 7 days ago
Unified Boundary-Aware Texturing for Interactive Volume Rendering
—In this paper, we describe a novel approach for applying texture mapping to volumetric data sets. In contrast to previous approaches, the presented technique enables a unified i...
Timo Ropinski, Stefan Diepenbrock, Stefan Bruckner...
CVPR
1999
IEEE
14 years 12 months ago
Extracting Textured Vertical Facades From Controlled Close-Range Imagery
We are developing a system to extract geodetic, textured CAD models from thousands of initially uncontrolled, close-range ground and aerial images of urban scenes. Here we describ...
Satyan R. Coorg, Seth J. Teller
ICIP
2006
IEEE
14 years 11 months ago
Fingerprint Liveness Detection Using Local Ridge Frequencies and Multiresolution Texture Analysis Techniques
It has been demonstrated that simple and inexpensive techniques are sufficient to spoof fingerprint scanners. Previously, effective use of physiological phenomenon of perspiration...
Aditya Abhyankar, Stephanie A. C. Schuckers
ISBI
2006
IEEE
14 years 10 months ago
Joint texture and topography estimation for extended depth of field in brightfield microscopy
Brightfield microscopy often suffers from limited depth of field, which prevents thick specimens from being imaged entirely in-focus. By optically sectioning the specimen, the inf...
François Aguet, Dimitri Van De Ville, Micha...
CVPR
2005
IEEE
14 years 12 months ago
On Modelling Nonlinear Shape-and-Texture Appearance Manifolds
Statistical shape-and-texture appearance models employ image metamorphosis to form a rich, compact representation of object appearance. They achieve their efficiency by decomposin...
Chris Mario Christoudias, Trevor Darrell