The workshop aims at a general assessment of facial information processing in HCI. We will discuss why certain areas of face-based HCI, such as facial expression recognition and r...
The human face plays a central role in most forms of natural human interaction so we may expect that computational methods for analysis of facial information and graphical and robo...
To be sociable, embodied interactive agents like virtual characters or humanoid robots need to be able to engage in mutual coordination of behaviors, beliefs, and relationships wit...
Stefan Kopp, Kirsten Bergmann, Hendrik Buschmeier,...
ion of Representation in Live Theater PPPPETERETERETERETER TTTTORPEYORPEYORPEYORPEY Opera of the Future, MIT Media Lab Disembodied Performance presents a new way to think about exp...
We propose a complete process for designing, simulating, and fabricating synthetic skin for an animatronics character that mimics the face of a given subject and its expressions. ...