This paper presents an interactive environment for texturing surfaces of arbitrary 3D objects. By uniquely using solid textures and applying them to the surface, we do not require...
Patrick Reuter, Benjamin Schmitt, Christophe Schli...
—A new class of distances appropriate for measuring similarity relations between sequences, say one type of similarity per distance, is studied. We propose a new “normalized in...
Ming Li, Xin Chen, Xin Li, Bin Ma, Paul M. B. Vit&...
In tree search, depth-first search (DFS) often uses ordering successor heuristics. If the heuristic makes a mistake ordering a bad successor (without goals in its subtree) before ...
The alternating sum of volumes (ASV) decomposition is a widely used technique for converting a b-rep into a CSG model, with all its implicit uses and advantages -like form feature...
We present a fast and accurate collision detection algorithm for haptic interaction with polygonal models. Given a model, we pre-compute a hybrid hierarchical representation, cons...
Arthur D. Gregory, Ming C. Lin, Stefan Gottschalk,...