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DIGRA
2005
Springer
14 years 3 months ago
A Game Architecture for Emergent Story-Puzzles in a Persistent World
This paper presents the design of an architecture for narrative games with story-puzzles like classic graphic adventures. The system is able to create new short stories in each se...
Federico Peinado, Pedro Pablo Gómez-Mart&ia...
ICDAR
1999
IEEE
14 years 2 months ago
Segmenting Documents using Multiple Lexical Features
A method is presented for segmenting documents into conceptually related areas. Determining the equivalence of text is often based on the number of word repetitions. This approach...
Amanda C. Jobbins, Lindsay J. Evett
TREC
2000
13 years 11 months ago
Spoken Document Retrieval for TREC-9 at Cambridge University
This paper presents work done at Cambridge University for the TREC-9 Spoken Document Retrieval (SDR) track. The CUHTK transcriptions from TREC-8 with Word Error Rate (WER) of 20.5...
Sue E. Johnson, P. Jourlin, Karen Sparck Jones, Ph...
ICIDS
2010
Springer
13 years 8 months ago
Crowd-Sourced AI Authoring with ENIGMA
Abstract. ENIGMA is an experimental platform for collaborative authoring of the behaviour of autonomous virtual characters in interactive narrative applications. The main objective...
Michael Kriegel, Ruth Aylett
CIKM
2006
Springer
14 years 1 months ago
Mining blog stories using community-based and temporal clustering
In recent years, weblogs, or blogs for short, have become an important form of online content. The personal nature of blogs, online interactions between bloggers, and the temporal...
Arun Qamra, Belle L. Tseng, Edward Y. Chang