This paper deals with video segmentation based on motion and spatial information. Classically, the nucleus of the motion term is the motion compensation error (MCE) between two con...
Ariane Herbulot, Sylvain Boltz, Eric Debreuve, Mic...
The increasing availability of high performance, low priced, portable digital imaging devices has created a tremendous opportunity for supplementing traditional scanning for docum...
A key step in distributed video coding is the generation of the side information (SI) i.e. the estimation of the Wyner-Ziv frame (WZF). This step is also frequently called image i...
Construction of key poses is one of the most tedious and time consuming steps in synthesizing of 3D virtual actors. Recent alternate schemes expect the user to specify two inputs. ...
Artists and illustrators can evoke the complexity of fur or vegetation with relatively few well-placed strokes. We present an algorithm that uses strokes to render 3D computer gra...
Michael A. Kowalski, Lee Markosian, J. D. Northrup...