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» Super-Resolution of 3D Face
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BCSHCI
2009
13 years 9 months ago
A vision-based system for display interaction
This paper presents a system for interaction with a display via hand pointing, where a single CCD camera on top of the screen is directed towards the viewers. An attention mechani...
Björn Stenger, Thomas Woodley, Tae-Kyun Kim, ...
3DIM
2005
IEEE
13 years 10 months ago
Bayesian Modelling of Camera Calibration and Reconstruction
Camera calibration methods, whether implicit or explicit, are a critical part of most 3D vision systems. These methods involve estimation of a model for the camera that produced t...
Rashmi Sundareswara, Paul R. Schrater
CGF
2008
151views more  CGF 2008»
13 years 8 months ago
Reconstructing head models from photographs for individualized 3D-audio processing
Visual fidelity and interactivity are the main goals in Computer Graphics research, but recently also audio is assuming an important role. Binaural rendering can provide extremely...
Matteo Dellepiane, Nico Pietroni, Tsingos Tsingos,...
IVC
2006
180views more  IVC 2006»
13 years 8 months ago
Active appearance models with occlusion
Active Appearance Models (AAMs) are generative parametric models that have been successfully used in the past to track faces in video. A variety of video applications are possible...
Ralph Gross, Iain Matthews, Simon Baker
WADS
2005
Springer
122views Algorithms» more  WADS 2005»
14 years 1 months ago
Hinged Dissection of Polypolyhedra
This paper presents a general family of 3D hinged dissections for polypolyhedra, i.e., connected 3D solids formed by joining several rigid copies of the same polyhedron along iden...
Erik D. Demaine, Martin L. Demaine, Jeffrey F. Lin...