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AMDO
2004
Springer
14 years 1 months ago
Real Time Segmentation and Tracking of Face and Hands in VR Applications
We describe a robust real-time 3D tracking system of the extreme limbs of the upper human body, i.e., the hands and the face. The goal of the system is that it can be used as a per...
Jose Maria Buades Rubio, Francisco J. Perales L&oa...
AIPR
2001
IEEE
13 years 11 months ago
Model-Based Face Tracking for Dense Motion Field Estimation
When estimating the dense motion field of a video sequence, if little is known or assumed about the content, a limited constraint approach such as optical flow must be used. Since...
Timothy F. Gee, Russell M. Mersereau
ICPR
2004
IEEE
14 years 9 months ago
Stealth Vision for Protecting Privacy
We propose an anonymous video capturing system, called "Stealth Vision", that protects the privacy of objects by fading out their appearance. In order to avoid difficult...
Itaru Kitahara, Kiyoshi Kogure, Norihiro Hagita
WSCG
2004
120views more  WSCG 2004»
13 years 9 months ago
Voxelization of Solids Using Simplicial Coverings
Rasterization of polygons in 2D is a well known problem, existing several optimal solutions to solve it. The extension of this problem to 3D is more difficult and most existing so...
Antonio J. Rueda Ruiz, Rafael Jesús Segura,...
ICMCS
2010
IEEE
227views Multimedia» more  ICMCS 2010»
13 years 5 months ago
Interactive viewpoint-space navigation for visual-audio exhibition of painting
In this paper, we present a system for exhibiting a Chinese landscape painting about 900 years old. There are three parts in our system: (1) we allocate a voice dubbing or backgro...
Wei Ma, Yang Liu, Yizhou Wang, Yingqing Xu, Hongbi...