Stereo and 3D reconstruction are used by many applications such as object modeling, facial expression studies and human motion analysis. But synchronizing multiple high frame rate ...
This paper presents a novel methods to estimate the coordinates of a 3D object using the four vertices of a quadrangle and to track the markerless feature points. These methods ar...
Abstract—We introduce a new algorithm for real-time interactive motion control and demonstrate its application to motion captured data, pre-recorded videos and HCI. Firstly, a da...
Creating long animation sequences with non-trivial repetitions is a time consuming and often difficult task. This is true for 2D images and even more true for 3D sequences. Based ...
For improvement of coding efficiency, the H.264 video coding standard uses new coding tools, such as variable block size, quarter-pixel-accuracy motion estimation, multiple refere...