We use transfer matrix methods to determine bounds for the numbers of legal Go positions for various numbers of players on some planar lattice graphs, including square lattice gra...
A permutation graph is an intersection graph of segments lying between two parallel lines. A Seidel complementation of a finite graph at a vertex v consists in complementing the ed...
In this paper we propose an algorithm for automatic transformation of a graph into a 3D Virtual World and its Euclidean map, using the rectangular dualization technique. The nodes...
Sara Drago, Anton Bogdanovych, Massimo Ancona, Sim...
We introduce and analyze σ-local graphs, based on a definition of locality by Erickson [12]. We present two algorithms to construct such graphs, for any real number σ > 1 an...
We present a simple algorithm for computing straight skeletons of planar straight-line graphs. We exploit the relation between motorcycle graphs and straight skeletons, and introd...