Sciweavers

330 search results - page 24 / 66
» Supermarket Pricing Strategies
Sort
View
CORR
2010
Springer
176views Education» more  CORR 2010»
13 years 7 months ago
Sequential item pricing for unlimited supply
We investigate the extent to which price updates can increase the revenue of a seller with little prior information on demand. We study prior-free revenue maximization for a selle...
Maria-Florina Balcan, Florin Constantin
SAGT
2009
Springer
140views Game Theory» more  SAGT 2009»
14 years 2 months ago
Price of Stability in Survivable Network Design
We study the survivable version of the game theoretic network formation model known as the Connection Game, originally introduced in [5]. In this model, players attempt to connect ...
Elliot Anshelevich, Bugra Caskurlu
AMEC
2003
Springer
14 years 27 days ago
Automated Negotiation and Bundling of Information Goods
In this paper, we present a novel system for selling bundles of news items. Through the system, customers bargain with the seller over the price and quality of the delivered goods...
D. J. A. Somefun, Enrico Gerding, Sander M. Bohte,...
ESA
2007
Springer
125views Algorithms» more  ESA 2007»
14 years 1 months ago
Pricing Tree Access Networks with Connected Backbones
Consider the following network subscription pricing problem. We are given a graph G = (V, E) with a root r, and potential customers are companies headquartered at r with locations...
Vineet Goyal, Anupam Gupta, Stefano Leonardi, R. R...
CORR
2012
Springer
286views Education» more  CORR 2012»
12 years 3 months ago
A Faster Algorithm for Solving One-Clock Priced Timed Games
One-clock priced timed games is a class of two-player, zero-sum, continuous-time games that was defined and thoroughly studied in previous works. We show that One-clock priced ti...
Thomas Dueholm Hansen, Rasmus Ibsen-Jensen, Peter ...