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CVPR
2009
IEEE
15 years 3 months ago
Distributed Volumetric Scene Geometry Reconstruction With a Network of Distributed Smart Cameras
Central to many problems in scene understanding based on using a network of tens, hundreds or even thousands of randomly distributed cameras with on-board processing and wireless c...
Shubao Liu, Kongbin Kang, Jean-Philippe Tarel and ...
WSCG
2003
209views more  WSCG 2003»
14 years 4 days ago
3D Reconstruction of Sports Events for Digital TV
As the capabilities of video standards and receiver hardware are increasing towards integrated 3d animations, generating realistic content is now becoming a limiting factor. In th...
C. Malerczyk, K. Klein, Torsten Wiebesiek
ACCV
2009
Springer
14 years 5 months ago
Multi-view Texturing of Imprecise Mesh
Abstract. Reprojection of texture issued from cameras on a mesh estimated from multi-view reconstruction is often the last stage of the pipeline, used for rendering, visualization,...
Ehsan Aganj, Pascal Monasse, Renaud Keriven
CVPR
2006
IEEE
15 years 24 days ago
Reconstructing Occluded Surfaces Using Synthetic Apertures: Stereo, Focus and Robust Measures
Most algorithms for 3D reconstruction from images use cost functions based on SSD, which assume that the surfaces being reconstructed are visible to all cameras. This makes it dif...
Vaibhav Vaish, Marc Levoy, Richard Szeliski, C. La...
SCIA
2007
Springer
162views Image Analysis» more  SCIA 2007»
14 years 4 months ago
A Robust Approach for 3D Cars Reconstruction
Computing high quality 3D models from multi-view stereo reconstruction is an active topic as can be seen in a recent review [15]. Most approaches make the strong assumption that th...
Adrien Auclair, Laurent D. Cohen, Nicole Vincent