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GRAPHICSINTERFACE
2001
13 years 11 months ago
Watermarking 3D Polygonal Meshes in the Mesh Spectral Domain
Digital watermarking embeds a structure called watermark into the target data, such as image and 3D polygonal models. The watermark can be used, for example, to enforce copyright ...
Ryutarou Ohbuchi, Shigeo Takahashi, Takahiko Miyaz...
VC
2008
126views more  VC 2008»
13 years 10 months ago
Efficient reconstruction from non-uniform point sets
Abstract We propose a method for non-uniform reconstruction of 3D scalar data. Typically, radial basis functions, trigonometric polynomials or shift-invariant functions are used in...
Erald Vuçini, Torsten Möller, M. Eduar...
ICHIM
2001
139views more  ICHIM 2001»
13 years 11 months ago
Automated 3D Recording of Archaeological Pottery
At excavations a large number of sherds of archaeological pottery is found. Since the documentation and administration of these fragments represent a temporal and personnel effort...
Martin Kampel, Robert Sablatnig
SIGGRAPH
1994
ACM
14 years 2 months ago
IRIS performer: a high performance multiprocessing toolkit for real-time 3D graphics
This paper describes the design and implementation of IRIS Performer, a toolkit for visual simulation, virtual reality, and other real-time 3D graphics applications. The principal...
John Rohlf, James Helman
ICVS
1999
Springer
14 years 2 months ago
Ascender II, a Visual Framework for 3D Reconstruction
This paper presents interim results from an ongoing project on aerial image reconstruction. One important task in image interpretation is the process of understanding and identifyi...
Maurício Marengoni, Christopher O. Jaynes, ...