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3DIM
2007
IEEE
14 years 2 months ago
Estimating the Location of a Camera with Respect to a 3D Model
An algorithm is presented to estimate the position of a hand-held camera with respect to a 3d world model constructed from range data and color imagery. Little prior knowledge is ...
Gehua Yang, Jacob Becker, Charles V. Stewart
ECCV
2006
Springer
14 years 10 days ago
Recognition and Segmentation of 3-D Human Action Using HMM and Multi-class AdaBoost
Our goal is to automatically segment and recognize basic human actions, such as stand, walk and wave hands, from a sequence of joint positions or pose angles. Such recognition is d...
Fengjun Lv, Ramakant Nevatia
PRESENCE
2007
167views more  PRESENCE 2007»
13 years 10 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
VR
1999
IEEE
152views Virtual Reality» more  VR 1999»
14 years 2 months ago
An Operator Interface for a Robot-Mounted, 3D Camera System: Project Pioneer
The purpose of Project Pioneer is to develop an exploratory robot capable of creating a three-dimensional photo-realistic map of the inside of the damaged Chornobyl Nuclear Reacto...
Fitzgerald Steele Jr., Geb W. Thomas, Theodore Bla...
ICASSP
2009
IEEE
14 years 5 months ago
Reconstruction of isometrically deformable flat surfaces in 3D from multiple camera images
This paper deals with the reconstruction of smooth, flexible, isometrically embedded flat surfaces in 3D, such as a sheet of paper or a flag waving in the wind, from a set of 2...
Ricardo Ferreira, João Xavier, João ...