—In this work we propose a dynamic-texture-based approach to the recognition of facial Action Units (AUs, atomic facial gestures) and their temporal models (i.e., sequences of te...
The code is a (good, in my opinion) implementation of a segmentation engine based on normalised cuts (a spectral clustering algorithm) and a pixel affinity matrix calculation algor...
In this paper we present a preliminary study of palmprint image synthesis and propose a framework for synthesizing palmprint texture. We first extract principal lines of real pal...
The objectives of the work described in this paper are simply stated: given examples of a particular person and an unlabelled video, we wish to find every instance of that person ...
This paper describes a 3D modeling method for wide area outdoor environments which is based on integrating omnidirectional range and color images. In the proposed method, outdoor ...