We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
It is well known that both space and the spatial organization play an important role in our work and learning environments as well as in everyday life. There is a definite need fo...
Christos Bouras, Ch. Tegos, V. Triglianos, Thrasyv...
In the 21st century it is becoming increasingly common to work and learn in teams that are globally distributed. Such teams rely heavily on ICT to facilitate communication. There ...
The University of Washington’s Classroom Presenter lecturing system enables an active lecturing environment by combining a standard electronic slide presentation format with the...
Michelle Wilkerson, William G. Griswold, Beth Simo...
The need for e-learning systems that support a diverse set of pedagogical requirements has been identified as an important issue in web-based education. Until now, significant R&a...