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» Supporting Interactive Animation Using Multi-way Constraints
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MMM
2005
Springer
108views Multimedia» more  MMM 2005»
14 years 15 days ago
An Interactive Camera Planning System for Automatic Cinematographer
Currently most systems capable of performing intelligent camera control use cinematographic idioms or a constraint satisfaction mechanism to determine a sequence of camera configu...
Tsai-Yen Li, Xiang-Yan Xiao
FUIN
2010
136views more  FUIN 2010»
13 years 4 months ago
Modeling Biology using Generic Reactive Animation
Abstract. Complex biological systems involve incorporated behaviors of numerous processes, mechanisms and objects. However, experimental analysis, by its nature, divides biological...
Yaki Setty, Irun R. Cohen, David Harel
TOG
2008
117views more  TOG 2008»
13 years 6 months ago
Video puppetry: a performative interface for cutout animation
We present a video-based interface that allows users of all skill levels to quickly create cutout-style animations by performing the character motions. The puppeteer first creates...
Connelly Barnes, David E. Jacobs, Jason Sanders, D...
IUI
1997
ACM
13 years 11 months ago
Providing User Support for Interactive Applications with FUSE
FUSE (Formal User Interface Specification Environment) is an integrated user interface development environment that offers tool-based support for all phases of the interface desig...
Frank Lonczewski
CVGIP
2006
116views more  CVGIP 2006»
13 years 7 months ago
Autonomous behaviors for interactive vehicle animations
We present a method for synthesizing animations of autonomous space, water, and land-based vehicles in games or other interactive simulations. Controlling the motion of such vehic...
Jared Go, Thuc D. Vu, James J. Kuffner