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ICMB
2006
IEEE
138views Business» more  ICMB 2006»
14 years 2 months ago
me-Commerce: An Infrastructure for Personal Predictive Mobile Commerce
Given mobile phone penetration statistics and current mobile phone technical specifications, it is apparent that in developed countries, the majority of citizens carry not just mo...
Andreas Komninos, Peter Barrie, Julian Newman, Stu...
PUC
2007
154views more  PUC 2007»
13 years 8 months ago
Point-of-capture archiving and editing of personal experiences from a mobile device
Personal experience computing is an emerging research area in computing support for capturing, archiving, editing, and utilizing of digital personal experiences. This paper presen...
Chon-in Wu, Chao-ming Teng, Yi-Chao Chen, Tung-yun...
CHI
2010
ACM
14 years 1 months ago
Wearable-object-based interaction for a mobile audio device
In this paper, we explore the possibilities of providing miniaturized audio players with gesture control capabilities that are based on wearable objects. We selected thirteen wear...
KwanMyung Kim, Dongwoo Joo, Kun-Pyo Lee
SEAA
2008
IEEE
14 years 2 months ago
Vimoware - A Toolkit for Mobile Web Services and Collaborative Computing
Mobile devices are considered to be very useful in adhoc and team collaborations, for example in disaster responses, where dedicated infrastructures are not available. Such collab...
Hong Linh Truong, Lukasz Juszczyk, Shariq Bashir, ...
GRAPHICSINTERFACE
2001
13 years 9 months ago
An Isometric Joystick as a Pointing Device for Handheld Information Terminals
Meeting the increasing demand for desktop-like applications on mobile products requires powerful interaction techniques. One candidate is GUI-style point-andclick interaction usin...
Miika Silfverberg, I. Scott MacKenzie, Tatu Kauppi...