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ISPDC
2005
IEEE
14 years 2 months ago
A Component-based Software Infrastructure for Ubiquitous Computing
Multiplication of mobile devices and generalized use of wireless networks imply changes on the design and execution of distributed software applications targeting ubiquitous compu...
Areski Flissi, Christophe Gransart, Philippe Merle
VL
2008
IEEE
149views Visual Languages» more  VL 2008»
14 years 2 months ago
Collaborative end-user development on handheld devices
Web 2.0 has enabled end users to collaborate through their own developed artifacts, moving on from text (e.g., Wikipedia, Blogs) to images (e.g., Flickr) and movies (e.g., YouTube...
Navid Ahmadi, Alexander Repenning, Andri Ioannidou
CHINZ
2007
ACM
14 years 15 days ago
Using a mobile phone for 6 DOF mesh editing
This paper describes how a mobile phone can be used as a six degree of freedom interaction device for 3D mesh editing. Using a video see-through Augmented Reality approach, the mo...
Anders Henrysson, Mark Billinghurst
ICDAR
2003
IEEE
14 years 1 months ago
Text Selection by Structured Light Marking for Hand-held Cameras
We describe a method to enable the selection of specific text regions with a hand-held camera by means of projecting a structured light pointer on the document. The user indicates...
Eve Bertucci, Maurizio Pilu, Majid Mirmehdi
SI3D
2005
ACM
14 years 2 months ago
A camera-based interface for interaction with mobile handheld computers
Recent advances in mobile computing allow the users to deal with 3D interactive graphics on handheld computers. Although the computing resources and screen resolutions grow steadi...
Martin Hachet, Joachim Pouderoux, Pascal Guitton