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COLING
1996
13 years 9 months ago
Computational Complexity of Probabilistic Disambiguation by means of Tree-Grammars
This paper studies the computational complexity of disambiguation under probabilistic tree-grammars as in (Bod, 1992; Schabes and Waters, 1993). It presents a proof that the follo...
Khalil Sima'an
CORR
2007
Springer
170views Education» more  CORR 2007»
13 years 7 months ago
Animation of virtual mannequins, robot-like simulation or motion captures
— In order to optimize the costs and time of design of the new products while improving their quality, concurrent engineering is based on the digital model of these products, the...
Damien Chablat
NETGAMES
2004
ACM
14 years 1 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
TVLSI
2008
187views more  TVLSI 2008»
13 years 7 months ago
A Design Flow for Architecture Exploration and Implementation of Partially Reconfigurable Processors
During the last years, the growing application complexity, design, and mask costs have compelled embedded system designers to increasingly consider partially reconfigurable applica...
Kingshuk Karuri, Anupam Chattopadhyay, Xiaolin Che...
AAAI
1994
13 years 9 months ago
Corpus-Driven Knowledge Acquisition for Discourse Analysis
The availability of large on-line text corpora provides a natural and promising bridge between the worlds of natural language processing (NLP) and machine learning (ML). In recent...
Stephen Soderland, Wendy G. Lehnert