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AIIA
2001
Springer
14 years 5 days ago
An Agent Architecture for Planning in a Dynamic Environment
This paper briefly describes a scalable architecture for implementing autonomous agents that act in a virtual world created for a computer game and must interact with it by suitabl...
Giuliano Armano, Giancarlo Cherchi, Eloisa Vargiu
CHI
2001
ACM
14 years 8 months ago
Orchestrating a mixed reality performance
A study of a professional touring mixed reality performance called Desert Rain yields insights into how performers orchestrate players' engagement in an interactive experienc...
Boriana Koleva, Chris Greenhalgh, Christian Heath,...
HICSS
2005
IEEE
129views Biometrics» more  HICSS 2005»
14 years 1 months ago
An Integrated Approach to Online Partnership Building
Research in information sciences in recent years has dealt with how to support collaborative work across time, space and organizational boundaries. However, this research neglecte...
Tobias Keim, Tim Weitzel
CSCW
2012
ACM
12 years 3 months ago
Come meet me at Ulduar: progression raiding in world of warcraft
In spite of decades of research on virtual worlds, our understanding of one popular form of virtual world behavior— raiding—remains limited. Raiding is important because it en...
Jeffrey Bardzell, Jeffrey Nichols, Tyler Pace, Sha...
ISDO
2000
194views Business» more  ISDO 2000»
13 years 9 months ago
Contract-Based Transaction Management in Cross-Organizational Workflow Management
Cross-organizational workflow management is an essential ingredient for process integration in virtual enterprises. To obtain cross-organizational workflow processes with robust s...
Paul W. P. J. Grefen