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ISM
2005
IEEE
165views Multimedia» more  ISM 2005»
14 years 3 months ago
eSports: Collaborative and Synchronous Video Annotation System in Grid Computing Environment
We designed eSports—a collaborative and synchronous video annotation platform, which is to be used in Internet scale cross-platform grid computing environment to facilitate Comp...
Gang Zhai, Geoffrey Fox, Marlon E. Pierce, Wenjun ...
WOSP
2005
ACM
14 years 3 months ago
Performance evaluation of UML software architectures with multiclass Queueing Network models
Software performance based on performance models can be applied at early phases of the software development cycle to characterize the quantitative behavior of software systems. We...
Simonetta Balsamo, Moreno Marzolla
MOBICOM
2004
ACM
14 years 3 months ago
Broadcast reception rates and effects of priority access in 802.11-based vehicular ad-hoc networks
One key usage of VANET is to support vehicle safety applications. This use case is characterized by the prominence of broadcasts in scaled settings. In this context, we try to ans...
Marc Torrent-Moreno, Daniel Jiang, Hannes Hartenst...
SAC
2004
ACM
14 years 3 months ago
Towards a flexible, process-oriented IT architecture for an integrated healthcare network
Healthcare information systems play an important role in improving healthcare quality. As providing healthcare increasingly changes from isolated treatment episodes towards a cont...
Mario Beyer, Klaus Kuhn, Christian Meiler, Stefan ...
EDBT
2010
ACM
170views Database» more  EDBT 2010»
14 years 1 months ago
Augmenting OLAP exploration with dynamic advanced analytics
Online Analytical Processing (OLAP) is a popular technique for explorative data analysis. Usually, a fixed set of dimensions (such as time, place, etc.) is used to explore and ana...
Benjamin Leonhardi, Bernhard Mitschang, Rubé...