Reach heavily impacts all aspects of designing for tangible and tabletop user interfaces. It dictates the input space available to each user and heavily shapes how that space is u...
This paper describes a process for creating a design tool, which is based in constructivism. The process is described for the creation of a tool to help novices in designing virtu...
: Workflow systems often present the user with rich interfaces that express all the capabilities and complexities of the application programs and the computing environments that th...
Philip Maechling, Hans Chalupsky, Maureen Doughert...
We present a framework for visualizing remote distributed data sources using a multi-user immersive virtual reality environment. DIVE-ON is a system prototype that consolidates dis...
: The I-Maestro project seeks to undertake research and a development in the field of Technology enhanced education within music. The authors as part of the project consortium are ...
David Crombie, Neil McKenzie, Benjie Marwick-Johns...