In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
The selection of a cost-minimizing combination of hardware and network components that satisfy organizational requirements is a complex design problem with multiple degrees of fre...
The proliferation of IT and its consequent dispersion is an enterprise reality, however, most organizations do not have adequate tools and/or methodologies that enable the managem...
Given a general graph G, a fundamental problem is to find a spanning tree H that best approximates G by some measure. Often this measure is some combination of the congestion and...
Abstraction and application, tupling and projection: these provide the ‘software engineering’ superstructure for programs, and our familiar type systems ensure that these opera...