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» Supporting engagement in asynchronous education
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ITICSE
2005
ACM
14 years 1 months ago
A research-led curriculum in multimedia: learning about convergence
Traditional teaching methods have acknowledged limitations. Lectures may be used to transmit information efficiently, but often fail to motivate students to engage with the subjec...
Hugh C. Davis, Su White
IFIP3
1998
91views Education» more  IFIP3 1998»
13 years 9 months ago
Internet Support for Collaborative Learning in Workgroups
This paper intends to describe an ongoing experiment that provides a collaborative learning method applied to a case study in higher education. With this purpose, a computer-based...
Elena Campo Montalv, Vicente Martinez-Orga, Nelson...
HICSS
2008
IEEE
132views Biometrics» more  HICSS 2008»
14 years 2 months ago
Support of Case-Based Authentic Learning Activities: A Collaborative Case Commenting Tool and a Collaborative Case Builder
Cases are widely used in professional education to engage learners with examples of real world practices. Collaboration in casebased learning can add to the authenticity of the ex...
Lu Xiao, John M. Carroll, Pat Clemson, Mary Beth R...
JCAL
2002
80views more  JCAL 2002»
13 years 8 months ago
Factors contributing to teachers' successful implementation of IT
It has become increasingly important for educators to examine successful ICT implementations with the aim of understanding precisely what makes them successful in teaching and lear...
C. A. Granger, M. L. Morbey, H. Lotherington, Rona...
AIED
2005
Springer
14 years 1 months ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...