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147
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CIM
2011
171views Hardware» more  CIM 2011»
14 years 11 months ago
Towards Cognitively Plausible Game Playing Systems
We propose to return to the roots of Artificial/Computational Intelligence applicability to board games domain by attempting to mimic human way of playing (or human intelligence ...
Jacek Mandziuk
CORR
2011
Springer
175views Education» more  CORR 2011»
14 years 11 months ago
A Novel Probabilistic Pruning Approach to Speed Up Similarity Queries in Uncertain Databases
Abstract— In this paper, we propose a novel, effective and efficient probabilistic pruning criterion for probabilistic similarity queries on uncertain data. Our approach support...
Thomas Bernecker, Tobias Emrich, Hans-Peter Kriege...
DCC
2011
IEEE
14 years 11 months ago
Computing bilinear pairings on elliptic curves with automorphisms
In this paper, we present a novel method for constructing a super-optimal pairing with great efficiency, which we call the omega pairing. The computation of the omega pairing requi...
Changan Zhao, Dongqing Xie, Fangguo Zhang, Jingwei...
166
Voted
FI
2011
146views more  FI 2011»
14 years 11 months ago
A Service Oriented Architecture for Personalized Universal Media Access
: Multimedia streaming means delivering continuous data to a plethora of client devices. Besides the actual data transport, this also needs a high degree of content adaptation resp...
Sascha Tönnies, Benjamin Köhncke, Patric...
183
Voted
IJMHCI
2011
249views more  IJMHCI 2011»
14 years 11 months ago
3D Talking-Head Interface to Voice-Interactive Services on Mobile Phones
We present a novel framework for easy creation of interactive, platform-independent voice-services with an animated 3D talking-head interface, on mobile phones. The framework supp...
Jirí Danihelka, Roman Hak, Lukas Kencl, Jir...