Abstract. In the European cognitive vision project VAMPIRE (IST2001-34401), mobile AR-kits are used for interactive teaching of a visual active memory. This is achieved by 3D augme...
Motion capture data is an effective way of synthesizing human motion for many interactive applications, including games and simulations. A compact, easy-to-decode representation i...
Philippe Beaudoin, Pierre Poulin, Michiel van de P...
Many mobile applications rely on the Global Positioning System (GPS) to provide position and location information. However, there are many problems with using GPS in urban environm...
We present the development of and experiment with a robot system showing cognitive capabilities of children of three to four years. We focus on two topics: assembly by two hands a...
Mixed-presence tabletop interfaces aim to support collaboration between remote groups. However, it is unclear why tabletop interaction techniques should be important for mixed-pre...