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130
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SIGGRAPH
2010
ACM
15 years 8 months ago
OptiX: a general purpose ray tracing engine
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...
133
Voted
PFE
2001
Springer
15 years 8 months ago
Easing the Transition to Software Mass Customization
Although software mass customization offers the potential for order-of-magnitude improvements in software engineering performance, the up-front cost, level of effort, assumed risk,...
Charles W. Krueger
124
Voted
FCCM
2000
IEEE
122views VLSI» more  FCCM 2000»
15 years 8 months ago
Evaluating Hardware Compilation Techniques
Hardware compilation techniques which use highlevel programming languages to describe and synthesize hardware are gaining popularity. They are especially useful for reconfigurable...
Markus Weinhardt, Wayne Luk
223
Voted
ICDCS
2000
IEEE
15 years 8 months ago
Improving Distributed Workload Performance by Sharing both CPU and Memory Resources
We develop and examine job migration policies by considering effective usage of global memory in addition to CPU load sharing in distributed systems. When a node is identified fo...
Xiaodong Zhang, Yanxia Qu, Li Xiao
167
Voted
ISORC
2000
IEEE
15 years 8 months ago
A Vision of the Future for the Air Force (and Perhaps the Whole DoD)
The Air Force has enthusiastically endorsed, at its most senior levels, advanced thinking with regard to the application of information technology. Recently, the notion of a Joint...
Thomas F. Saunders
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