While most collaboration technologies are concerned with supporting particular tasks such as workflows or meetings, many work groups do not have the teamwork skills essential to e...
Gilly Leshed, Diego Perez, Jeffrey T. Hancock, Dan...
We present an observational study that was conducted to guide the design and development of technologies to support information flow during nurses' shift change in a hospital...
We introduce a location?based game called Feeding Yoshi that provides an example of seamful design, in which key characteristics of its underlying technologies--the coverage and s...
Marek Bell, Matthew Chalmers, Louise Barkhuus, Mal...
Sampling is a popular method of data collection when it is impossible or too costly to reach the entire population. For example, television show ratings in the United States are g...
Sensor networks have been an attractive platform for pervasive computing and communication. Due to the lack of physical protection, however, sensor networks are vulnerable to atta...