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AIED
2005
Springer
14 years 26 days ago
Serious Games for Language Learning: How Much Game, How Much AI?
Modern computer games show potential not just for engaging and entertaining users, but also in promoting learning. Game designers employ a range of techniques to promote long-term ...
W. Lewis Johnson, Hannes Högni Vilhjál...
WER
2004
Springer
14 years 22 days ago
Structural Testing with Use Cases
Understanding how a user interacts with a system is important if the goal is to deliver a product that meets the user's needs. Use cases constitute a primary source of require...
Adriana Carniello, Mario Jino, Marcos Lordello Cha...
GI
2008
Springer
13 years 8 months ago
ECHOES - A Crazy Multiplayer Pervasive Game
: Computer games play an increasing role in our modern information society. Besides pure entertainment, games can provide valuable input for social interaction, learning, etc. Rece...
Karen Detken, Carlos Martinez, Darren Carlson, Var...
DKE
2007
151views more  DKE 2007»
13 years 7 months ago
Towards a context-based multi-type policy approach for Web services composition
The objective of this research work is to look into the role of policies and context in framing the composition of Web services. Context supports the development of adaptable Web ...
Zakaria Maamar, Djamal Benslimane, Philippe Thiran...
MOBICOM
2004
ACM
14 years 25 days ago
End-to-end performance and fairness in multihop wireless backhaul networks
Wireless IEEE 802.11 networks in residences, small businesses, and public “hot spots” typically encounter the wireline access link (DSL, cable modem, T1, etc.) as the slowest ...
Violeta Gambiroza, Bahareh Sadeghi, Edward W. Knig...