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VR
2002
IEEE
201views Virtual Reality» more  VR 2002»
14 years 1 months ago
Tinmith-Hand: Unified User Interface Technology for Mobile Outdoor Augmented Reality and Indoor Virtual Reality
This paper presents a unified user interface technology, using 3D interaction techniques, constructive solid geometry, and a glove based menuing system, known as TinmithHand, to s...
Wayne Piekarski, Bruce H. Thomas
LREC
2010
171views Education» more  LREC 2010»
13 years 10 months ago
LAT Bridge: Bridging Tools for Annotation and Exploration of Rich Linguistic Data
We present a software module, the LAT Bridge, which enables bidirectional communication between the annotation and exploration tools developed at the Max Planck Institute for Psyc...
Marc Kemps-Snijders, Thomas Koller, Han Sloetjes, ...
CHI
2011
ACM
13 years 3 days ago
Social and technical challenges in parenting teens' social media use
With millions of teenagers on the Internet, millions of parents are trying to understand what their teens are doing and why. Understanding how technology use impacts teens‘ lear...
Sarita Yardi, Amy Bruckman
ECSCW
2011
12 years 8 months ago
The Pendulum of Standardization
Cooperation and collaboration are generally an inherent part of everyday practice, and particularly among nurses. However, the technologies that support these practices are still i...
Torbjørg Meum, Eric Monteiro, Gunnar Elling...
CHI
2005
ACM
14 years 9 months ago
Digital backchannels in shared physical spaces: experiences at an academic conference
There are a variety of digital tools for enabling people who are physically separated by time and space to communicate and collaborate. Widespread use of some of these tools, such...
Joseph F. McCarthy, Danah Boyd