This paper introduces a programming interface called PARRAY (or Parallelizing ARRAYs) that supports system-level succinct programming for heterogeneous parallel systems like GPU c...
This paper addresses the problem of estimating time to collision from local motion eld measurements in the case of unconstrained relative rigid motion and surface orientation. It ...
Shadows are one of the most significant difficulties of the photometric stereo method. When four or more images are available, local surface orientation is overdetermined and the s...
In this paper, we propose a unified framework for computing atlases from manually labeled data at various degrees of "sharpness" and the joint registration-segmentation o...
B. T. Thomas Yeo, Mert R. Sabuncu, Rahul Desikan, ...
This paper studies the straight skeleton of polyhedra in three dimensions. We first address voxel-based polyhedra (polycubes), formed as the union of a collection of cubical (axis...