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GRAPHITE
2004
ACM
14 years 1 months ago
Smooth constraints for spline variational modeling
This article introduces a new class of constraints for spline variational modeling, which allows more flexible user specification, as a constrained point can ”slide” along a...
Julien Lenoir, Laurent Grisoni, Philippe Meseure, ...
PG
2003
IEEE
14 years 1 months ago
A State Machine for Real-Time Cutting of Tetrahedral Meshes
We introduce an algorithm that consistently and accurately processes arbitrary intersections in tetrahedral meshes in real-time. The intersection surfaces are modeled up to the cu...
Daniel Bielser, Pascal Glardon, Matthias Teschner,...
IS4TH
2003
Springer
14 years 1 months ago
Haptic Simulation of a Tool in Contact with a Nonlinear Deformable Body
This paper presents a method to artificially re-create haptic feedback while moving and sliding an arbitrary virtual tool against a virtual deformable body with nonlinear elastic ...
Mohsen Mahvash, Vincent Hayward
ICSM
2002
IEEE
14 years 1 months ago
The Information Gathering Strategies of Software Maintainers
In examining software maintenance processes for improvement opportunities, an obvious choice is information flow. Obtaining accurate, up-to-date, and useful information about a sy...
Carolyn B. Seaman
SIGGRAPH
2010
ACM
14 years 21 days ago
Reducing shading on GPUs using quad-fragment merging
Current GPUs perform a significant amount of redundant shading when surfaces are tessellated into small triangles. We address this inefficiency by augmenting the GPU pipeline to...
Kayvon Fatahalian, Solomon Boulos, James Hegarty, ...