Surface reconstruction problem (SRP) from planar samples has been traditionally approached by either (i) using local proximity between data points in adjacent layers, or by (ii) c...
This paper presents a fast approach for computing tight surface bounds in meshless animation, and its application to collision detection. Given a high-resolution surface animated ...
Denis Steinemann, Miguel A. Otaduy, Markus H. Gros...
Abstract. The exterior surface of the brain is characterized by a juxtaposition of crests and troughs that together form a folding pattern. The majority of the deformations that oc...
A number of 3D shape reconstruction algorithms, in particular 3D image segmentation methods, produce their results in the form of binary volumes, where a binary value indicates whe...
— This paper proposes a new tracking algorithm within a 3D-SLAM framework that takes segmented range images as observations. The framework has two layers: the local layer tracks ...
Peter Kohlhepp, Georg Bretthauer, Marcus Walther, ...