Sciweavers

195 search results - page 39 / 39
» Surface Approximation and Geometric Partitions
Sort
View
SIGGRAPH
1998
ACM
13 years 11 months ago
Rendering Synthetic Objects into Real Scenes: Bridging Traditional and Image-based Graphics with Global Illumination and High Dy
We present a method that uses measured scene radiance and global illumination in order to add new objects to light-based models with correct lighting. The method uses a high dynam...
Paul E. Debevec
CVPR
2010
IEEE
13 years 10 months ago
Ray Markov Random Fields for Image-Based 3D Modeling: Model and Efficient Inference
In this paper, we present an approach to multi-view image-based 3D reconstruction by statistically inversing the ray-tracing based image generation process. The proposed algorithm...
Shubao Liu, David Cooper
CPHYSICS
2006
103views more  CPHYSICS 2006»
13 years 7 months ago
WATERWAVES: wave particles dynamics on a complex triatomic potential
The WATERWAVES program suite performs complex scattering calculations by propagating a wave packet in a complex, full-dimensional potential for non-rotating (J = 0) but vibrating ...
Simone Taioli, Jonathan Tennyson
SMA
2008
ACM
182views Solid Modeling» more  SMA 2008»
13 years 7 months ago
Voronoi diagram computations for planar NURBS curves
We present robust and efficient algorithms for computing Voronoi diagrams of planar freeform curves. Boundaries of the Voronoi diagram consist of portions of the bisector curves b...
Joon-Kyung Seong, Elaine Cohen, Gershon Elber
TOG
2002
212views more  TOG 2002»
13 years 7 months ago
Least squares conformal maps for automatic texture atlas generation
A Texture Atlas is an efficient color representation for 3D Paint Systems. The model to be textured is decomposed into charts homeomorphic to discs, each chart is parameterized, a...
Bruno Lévy, Sylvain Petitjean, Nicolas Ray,...