We propose a novel method to reconstruct B-spline surfaces from generalized cylindrical meshes by skinning. Skinning is a well known surface creation technique and has been used i...
A novel progressive geometry compression scheme is presented in the paper. In this scheme a mesh is represented as a base mesh followed by some groups of vertex split operations us...
We propose a wavelet based local subdivision of 3-D surfaces, which can be effectively applied to a mesh with complex and high curvature faces. The proposed approach is an extensi...
A surface is often approximated by a network of triangular facets. In the absence of a precise mathematical description of the underlying surface all information about surface pro...
We reconstruct geometry for a time-varying scene given by a number of video sequences. The dynamic geometry is represented by a 3D hypersurface embedded in space-time. The interse...