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» Surface Mesh Segmentation Using Local Geometry
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SMA
2008
ACM
140views Solid Modeling» more  SMA 2008»
13 years 6 months ago
GPU conversion of quad meshes to smooth surfaces
We convert any quad manifold mesh into an at least C1 surface consisting of bi-cubic tensor-product splines with localized perturbations of degree bi-5 near non-4-valent vertices....
Ashish Myles, Young In Yeo, Jörg Peters
AGTIVE
2003
Springer
14 years 20 days ago
Local Specification of Surface Subdivision Algorithms
Many polygon mesh algorithms operate in a local manner, yet are formally specified using global indexing schemes. This obscures the essence of these algorithms and makes their spe...
Colin Smith, Przemyslaw Prusinkiewicz, Faramarz F....
SGP
2003
13 years 8 months ago
Stellar Subdivision Grammars
In this paper we develop a new description for subdivision surfaces based on a graph grammar formalism. Subdivision schemes are specified by a context sensitive grammar in which ...
Luiz Velho
COMPGEOM
2006
ACM
14 years 1 months ago
Provably good sampling and meshing of Lipschitz surfaces
In the last decade, a great deal of work has been devoted to the elaboration of a sampling theory for smooth surfaces. The goal was to ensure a good reconstruction of a given surf...
Jean-Daniel Boissonnat, Steve Oudot
CGF
2010
198views more  CGF 2010»
13 years 7 months ago
Feature Preserving Mesh Generation from 3D Point Clouds
We address the problem of generating quality surface triangle meshes from 3D point clouds sampled on piecewise smooth surfaces. Using a feature detection process based on the cova...
Nader Salman, Mariette Yvinec, Quentin Méri...