A lot of techniques have been developed for the encoding of triangular meshes as this is a widely used representation for the description of surface models. Although methods for t...
Surface geometry is often modeled with irregular triangle meshes. The process of remeshing refers to approximating such geometry using a mesh with (semi)-regular connectivity, whi...
We present a system for creating and manipulating layered procedural surface editing operations, which is motivated by the limited support for iterative design in free-form modeli...
The task of dynamic mesh compression seeks to find a compact representation of a surface animation, while the artifacts introduced by the representation are as small as possible. ...
The aim of this article is to present a reversible and topologically correct construction of a polyhedron from a binary object. The proposed algorithm is based on a Marching Cubes...
David Coeurjolly, Florent Dupont, Laurent Jospin, ...