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TOG
2010
89views more  TOG 2010»
13 years 2 months ago
Volumetric modeling with diffusion surfaces
The modeling of volumetric objects is still a difficult problem. Solid texture synthesis methods enable the design of volumes with homogeneous textures, but global features such a...
Kenshi Takayama, Olga Sorkine, Andrew Nealen, Take...
TOG
2008
95views more  TOG 2008»
13 years 7 months ago
Spectral quadrangulation with orientation and alignment control
This paper presents a new quadrangulation algorithm, extending the spectral surface quadrangulation approach where the coarse quadrangular structure is derived from the Morse-Smal...
Jin Huang, Muyang Zhang, Jin Ma, Xinguo Liu, Leif ...
ICMCS
2010
IEEE
149views Multimedia» more  ICMCS 2010»
13 years 7 months ago
Single-view recaptured image detection based on physics-based features
In daily life, we can see images of real-life objects on posters, television, or virtually any type of smooth physical surfaces. We seldom confuse these images with the objects pe...
Xinting Gao, Tian-Tsong Ng, Bo Qiu, Shih-Fu Chang
SMA
2006
ACM
122views Solid Modeling» more  SMA 2006»
14 years 1 months ago
Segmenting reliefs on triangle meshes
Sculptural reliefs are widely used in various industries for purposes such as applying brands to packaging and decorating porcelain. In order to easily apply reliefs to CAD models...
Shenglan Liu, Ralph R. Martin, Frank C. Langbein, ...
PG
2003
IEEE
14 years 24 days ago
Neural Meshes: Statistical Learning Based on Normals
We present a method for the adaptive reconstruction of a surface directly from an unorganized point cloud. The algorithm is based on an incrementally expanding Neural Network and ...
Won-Ki Jeong, Ioannis P. Ivrissimtzis, Hans-Peter ...