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CGF
2008
165views more  CGF 2008»
13 years 9 months ago
GPU-based Fast Ray Casting for a Large Number of Metaballs
Metaballs are implicit surfaces widely used to model curved objects, represented by the isosurface of a density field defined by a set of points. Recently, the results of particle...
Yoshihiro Kanamori, Zoltan Szego, Tomoyuki Nishita
CVPR
2010
IEEE
14 years 5 months ago
Probabilistic 3D Occupancy Flow with Latent Silhouette Cues
In this paper we investigate shape and motion retrieval in the context of multi-camera systems. We propose a new lowlevel analysis based on latent silhouette cues, particularly su...
Li Guan, Jean-Sebastien Franco, Edmond Boyer, Marc...
NIPS
1990
13 years 10 months ago
Bumptrees for Efficient Function, Constraint and Classification Learning
A new class of data structures called "bumptrees" is described. These structures are useful for efficiently implementing a number of neural network related operations. A...
Stephen M. Omohundro
ICCV
2001
IEEE
14 years 11 months ago
Incorporating Differential Constraints in a 3D Reconstruction Process. Application to Stereo
We propose to incorporate a priori geometric constraints in a 3?D stereo reconstruction scheme to cope with the many cases where image information alone is not sufficient to accur...
Richard Lengagne, Pascal Fua
CHI
2005
ACM
14 years 9 months ago
"I hear the pattern": interactive sonification of geographical data patterns
In this paper we describe our investigation of using interactive sonification (non-speech sound) to present the geographical distribution pattern of statistical data to vision imp...
Haixia Zhao, Catherine Plaisant, Ben Shneiderman