We present a novel method for 3D reconstruction of urban scenes extending a recently introduced heightmap model. Our model has several advantages for 3D modeling of urban scenes: i...
In this paper, we propose the utilization of a kd-tree based hierarchy as an implicit object representation. Compared to an octree, the kd-tree based hierarchy is superior in term...
We present a new model-based bundle adjustment algorithm to recover the 3D model of a scene/object from a sequence of images with unknown motions. Instead of representing scene/ob...
We introduce a new structural constraint that can be used for matching points in image pairs taken from a wide baseline. No assumption is made about the geometry of the 3?D points...
We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...