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DAGM
2010
Springer
13 years 6 months ago
3D Reconstruction Using an n-Layer Heightmap
We present a novel method for 3D reconstruction of urban scenes extending a recently introduced heightmap model. Our model has several advantages for 3D modeling of urban scenes: i...
David Gallup, Marc Pollefeys, Jan-Michael Frahm
CVGIP
2004
125views more  CVGIP 2004»
13 years 8 months ago
Efficient representation and extraction of 2-manifold isosurfaces using kd-trees
In this paper, we propose the utilization of a kd-tree based hierarchy as an implicit object representation. Compared to an octree, the kd-tree based hierarchy is superior in term...
Alexander Greß, Reinhard Klein
ICCV
2001
IEEE
14 years 10 months ago
Model-Based Bundle Adjustment with Application to Face Modeling
We present a new model-based bundle adjustment algorithm to recover the 3D model of a scene/object from a sequence of images with unknown motions. Instead of representing scene/ob...
Ying Shan, Zicheng Liu, Zhengyou Zhang
ICPR
2006
IEEE
14 years 10 months ago
A New Structural Constraint and its Application in Wide Baseline Matching
We introduce a new structural constraint that can be used for matching points in image pairs taken from a wide baseline. No assumption is made about the geometry of the 3?D points...
Roberto Manduchi, Xiaoye Lu
SMI
2006
IEEE
209views Image Analysis» more  SMI 2006»
14 years 2 months ago
Hardware Rendering of 3D Geometry with Elevation Maps
We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
Tilo Ochotta, Stefan Hiller