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15 years 7 months ago
From Surfaces to Objects: Computer Vision and Three Dimensional Scene Analysis
"Three dimensional scene analysis has reached a turning point. Though researchers have been investigating object recognition and scene understanding since the late 1960’s, a...
Robert B. Fisher
ICCV
2001
IEEE
14 years 10 months ago
Reconstructing Surfaces Using Anisotropic Basis Functions
Point sets obtained from computer vision techniques are often noisy and non-uniform. We present a new method of surface reconstruction that can handle such data sets using anisotr...
Huong Quynh Dinh, Greg Turk, Gregory G. Slabaugh
CVPR
2003
IEEE
14 years 11 months ago
Wide-baseline Multiple-view Correspondences
We present a novel approach for establishing multiple-view feature correspondences along an unordered set of images taken from substantially different viewpoints. While recently s...
Vittorio Ferrari, Tinne Tuytelaars, Luc J. Van Goo...
PAMI
2011
13 years 3 months ago
Topology-Adaptive Mesh Deformation for Surface Evolution, Morphing, and Multiview Reconstruction
—Triangulated meshes have become ubiquitous discrete surface representations. In this paper, we address the problem of how to maintain the manifold properties of a surface while ...
Andrei Zaharescu, Edmond Boyer, Radu Horaud
CAD
2008
Springer
13 years 9 months ago
Towards flattenable mesh surfaces
In many industries, products are constructed by assembled surface patches in 3, where each patch is expected to have an isometric map to a corresponding region in 2. The widely in...
Charlie C. L. Wang