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VR
2011
IEEE
193views Virtual Reality» more  VR 2011»
13 years 19 days ago
Recognition-driven 3D navigation in large-scale virtual environments
We present a recognition-driven navigation system for large-scale 3D virtual environments. The proposed system contains three parts, virtual environment reconstruction, feature da...
Wei Guan, Suya You, Ulrich Neumann
CAD
2006
Springer
13 years 9 months ago
Incremental reconstruction of sharp edges on mesh surfaces
Limited by the regular grids in computing, many modelling approaches (e.g., field-based methods) sample 3D shape insensitive to sharp features therefore exhibit aliasing errors, b...
Charlie C. L. Wang
CVPR
2005
IEEE
14 years 11 months ago
Beyond Lambert: Reconstructing Specular Surfaces Using Color
We present a photometric stereo method for non-diffuse materials that does not require an explicit reflectance model or reference object. By computing a data-dependent rotation of...
Satya P. Mallick, Todd Zickler, David J. Kriegman,...
GRAPHICSINTERFACE
2009
13 years 6 months ago
Fast low-memory streaming MLS reconstruction of point-sampled surfaces
We present a simple and efficient method for reconstructing triangulated surfaces from massive oriented point sample datasets. The method combines streaming and parallelization, m...
Gianmauro Cuccuru, Enrico Gobbetti, Fabio Marton, ...
CAGD
2005
93views more  CAGD 2005»
13 years 8 months ago
Simple local interpolation of surfaces using normal vectors
A simple algorithm for surface interpolation is proposed. Its central idea is quadratic interpolation of a curved segment from the position and normal vectors at the end points, w...
Takashi Nagata