We present a multi-view stereo algorithm that addresses the extreme changes in lighting, scale, clutter, and other effects in large online community photo collections. Our idea is...
Michael Goesele, Noah Snavely, Brian Curless, Hugu...
Helmholtz stereopsis is a surface reconstruction method that exploits reciprocity for the recovery of 3D shape without an assumed BRDF model, and it has been shown to yield high q...
—We are interested in descriptions of 3D data sets, as obtained from stereo or a 3D digitizer. We therefore consider as input a sparse set of points, possibly associated with cer...
We present a recursive algorithm for 3D surface reconstruction based on Photometric Stereo in the presence of highlights, and self and cast shadows. We assume that the surface reï...
Graph cuts have proven useful for image segmentation and for volumetric reconstruction in multiple view stereo. However, solutions are biased: the cost function tends to favour ei...