We present a method for extracting dense features from stereo and motion sequences. Our dense feature is defined symmetrically with respect to both images, and it is extracted dur...
The reconstruction of a surface model from a point cloud is an important task in the reverse engineering of industrial parts. We aim at constructing a curve network on the point c...
Kris Demarsin, Denis Vanderstraeten, Tim Volodine,...
We introduce multi-chart geometry images, a new representation for arbitrary surfaces. It is created by resampling a surface onto a regular 2D grid. Whereas the original scheme of...
A set of images of a Lambertian surface under varying lighting directions defines its shape up to a three-parameter Generalized Bas-Relief (GBR) ambiguity. In this paper, we exami...
Ping Tan, Satya P. Mallick, Long Quan, David J. Kr...
Geometry textures are a novel geometric representation for surfaces based on height maps. The visualization is done through a GPU ray casting algorithm applied to the whole object...