Most algorithms for 3D reconstruction from images use cost functions based on SSD, which assume that the surfaces being reconstructed are visible to all cameras. This makes it dif...
Vaibhav Vaish, Marc Levoy, Richard Szeliski, C. La...
We propose a marker-less model-based camera tracking approach, which makes use of GPU-assisted analysis-by-synthesis methods on a very wide field of view (e.g. fish-eye) camera. ...
This paper presents a novel method for reconstructing complex 3D objects with unknown topology using silhouettes extracted from image sequences. This method exploits the duality p...
In principle, the recovery and reconstruction of a 3D object from its 2D view projections require the parameterisation of its shape structure and surface re ectance properties. Exp...
We propose a shape representation scheme which allows two shapes to be combined into a single model. The desired regions of the two shapes are selected, and then merged together f...