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» Surface Reconstruction using Learned Shape Models
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ICPR
2006
IEEE
14 years 10 months ago
A Global Solution to the SFS Problem Using B-spline Surface and Simulated Annealing
This paper restates the shape from shading problem regarding both surface modeling and optimization. We combine the use of a B-spline as 3D model for the scene surface and the use...
Frédéric Courteille, Jean-Denis Duro...
ICCV
2007
IEEE
14 years 11 months ago
Non-rigid Photometric Stereo with Colored Lights
We present an algorithm and the associated capture methodology to acquire and track the detailed 3D shape, bends, and wrinkles of deforming surfaces. Moving 3D data has been diffi...
Björn Stenger, Carlos Hernández, Gabri...
CVPR
2011
IEEE
13 years 5 months ago
Markerless Motion Capture of Interacting Characters Using Multi-view Image Segmentation
We present a markerless motion capture approach that reconstructs the skeletal motion and detailed time-varying surface geometry of two closely interacting people from multi-view ...
Yebin Liu, Carsten Stoll, Juergen Gall, Hans-Peter...
CRV
2011
IEEE
254views Robotics» more  CRV 2011»
12 years 9 months ago
Wavelet Model-based Stereo for Fast, Robust Face Reconstruction
—When reconstructing a specific type or class of object using stereo, we can leverage prior knowledge of the shape of that type of object. A popular class of object to reconstru...
Alan Brunton, Jochen Lang, Eric Dubois, Chang Shu
ICCV
2001
IEEE
14 years 11 months ago
Shape from Texture and Integrability
We describe a shape from texture method that constructs a maximum a posteriori estimate of surface coefficients using both the deformation of individual texture elements -as in lo...
David A. Forsyth